AI Insights · Timothy · January 2022
Top 5 Ultracasual Games on Android in Russia Q4 2021
Discover the performance trends of the top 5 ultracasual games on Android in Russia during Q4 2021, including download and active user statistics.
In the fourth quarter of 2021, the top 5 ultracasual games on Android in Russia showed varied performance metrics in terms of weekly downloads and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
Antistress - relaxation toys from JindoBlu
This app saw a notable increase in weekly revenue, peaking at $165 in mid-December. Weekly downloads started at 26.8K and saw significant growth, reaching 88.5K in mid-December before tapering off to 41.1K by the end of the quarter. Weekly active users also fluctuated, starting at 424K and peaking at 943K in mid-November, before settling at 661K by the end of December.
Fidget Toy Maker from Geisha Tokyo, Inc.
This app did not generate any revenue during Q4 2021. However, weekly downloads were impressive, starting at 16.2K and peaking at 106K by mid-October. The numbers then declined, ending the quarter at 32.6K. Active users followed a similar trend, starting at 16.6K, peaking at 169K in early November, and finishing the quarter at 77.5K.
Fidget Toys 3D - Antistress from Fidget Dev
Revenue for this app remained minimal, with a peak of $18 in early November. Weekly downloads started strong at 75K, fluctuating throughout the quarter, and ending at 57.8K. Active users began at 169K, saw a dip mid-quarter, and then rose again to finish at 117K by the end of December.
Fidget Toys Trading・Pop It 3D from Freeplay Inc
This app did not generate any revenue in Q4 2021. Weekly downloads began at 84.8K and saw a downward trend, ending at 39.6K. Active users showed a similar pattern, starting at 231K, dipping to 55.9K in early December, and ending the quarter at 89.5K.
Pop it Fidget Toys 3D Games from FALCON GAME
Another app with no revenue during this period, it saw weekly downloads start at 17.7K, peaking at 103K in early December, and ending at 29.7K. Active users increased from 26.6K to 127K mid-December, before declining to 48.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.